![]() ![]() I could also switch my turn order amongst my allies or even with my foes giving them the first opportunity to attack so that I could chain more and more of my attacks together in one long sequence, which increased the damage I dealt significantly. This basic strategy carries all the way to the enemy of the game but there are more units introduced, like those that cannot be moved in any way, some which can’t be launched and many others that take up multiple spaces on the battlefield at once. While the magic spell would only affect one enemy at a time normally, manipulating the placement of the enemies in a sequence allows for a combo that makes them all vulnerable to the same attack. Just as progressing through the story requires making some tough decisions, the combat is often intense and always requires a fair bit of strategy to come out on top.īattles take place on a grid of sorts where each enemy is occupying their designated space, but as Stocke and his companions have skills that allow them to move the enemy around the battlefield by smacking them around, it’s of utmost importance to try to plan out your course of action before doing anything at all.įor example, if there were three enemies on the field, I could push one enemy into the tile with another foe and then knock those two left to the last opponent and then use a powerful magic spell that costs a lot of MP but deals a lot of damage and hit all three of them at once. The combat can be quite challenging at times but it’s all manageable once you understand the importance of stocking up on turns. It’s a grueling experience to witness my allies perish because of my actions and worse yet, have them betray me after I’ve lost their trust but the various trials and tribulations made the moments of triumph where everything went according to plan feel even more rewarding. As what occurs in one branch of time resonates to the other, Stocke must travel between the two realities, failing and losing it all many times just to learn a hint about what must be done to guide history to the right path. It’s a story that stood the test of time (no pun intended), thanks in part to the likeable cast of characters as well as the way the events unfold, where the main timeline and alternative timeline must progress together so Stocke can find the path to true salvation. Along the way, he must count on his trusty companions and unravel the mystery of the “Black Chronicle” and its enigmatic wielder. ![]() With the help of a mystical book known only as the “White Chronicles”, he gains the ability to traverse to pivotal moments in history to guide the world to a slim possibility of salvation. Taking the role of a talented SI Agent, Stocke is thrust in the unenviable position of trying to stop the destruction of the world. Whether it was due to the niche appeal of the game itself or the fact that it came out days before the launch of the 3DS, I’ve always felt that it was a crying shame for such a good experience to be forgotten and luckily, it seems Atlus feels the same as they’ve decided to give it the ever-popular remaster treatment with excellent results. However, as much as I hold the game in high regard, it’s also a game not many have played. It’s a game I completed fully, uncovering every possible future of the different timelines and ultimately, it became my favorite JRPG on the DS, toppling “The World Ends With You”, which had been sitting pretty on the top spot for three years. One of my favorite examples of this in gaming is a little DS JRPG by the name of “Radiant Historia”.įor all intents and purposes, it felt like a spiritual successor to Chrono Trigger with its narrative hook revolving around time travel and alternate timelines. ![]() The term “hidden gem” is something that’s been thrown around a lot as a way to describe something quite exceptional that was overlooked by the masses. ![]()
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